"We started working on multiplayer around the same time we did the major course correction on Splinter Cell: Conviction. This approach and many of those features carry over to Conviction's multiplayer modes, which Ubisoft Montreal's game director for multiplayer, Patrick Redding, says is an extension of the single-player experience and not just something that has been tacked on. We've already seen some pieces of the single-player campaign in Tom Clancy's Splinter Cell: Conviction-a reboot of sorts for the Splinter Cell franchise that reworks some of the old elements from the series and introduces new ones, such as the mark-and-execute feature as well as new storytelling methods.
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